Tell a story with narrative character-based animation or non-narrative animation. Use any combination of computer-generated graphics, visual effects, or digital reproductions of drawn images. It must play well on a mobile or hand held device. All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
Whether networked game ideas or non networked applications, all idea samples are welcome. Create applications either entertaining or functional that will make mobile phone users lives easier and/or more entertaining. Applications can include efficient organizational tools, specific search engines, mobile stores, mobile music sharing, etc. The sky is the limit.
All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
All entries must be in english or subtitled in english.
Submit a plan, drawing or piece of art that conveys a message. Can be an avatar, wallpaper, mobile website idea or any general original mobile design.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
Live action short film in any subject for a duration of up to 3 minutes. It must play well to an audience viewing it on a mobile or hand held device. All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
the animation is done in plastiline ,about a man in nowhere and a woman out of nowhere
this is part 3 from the whole short movie i did recently , out of 5 parts
GiVE BLOOD mobile device application allows the user to have an easy way to schedule a blood donation with out being bothered by the daily / weekly calls from the blood bank. The user will receive reminders of when its time for the next donation. This will keep the user on a set donation program. This will help both the blood bank as well as the donor. Additional fun features are an area for storage of medical information, basic information, total blood donated and alerts of local blood drives.... [more]
Made on a basic Paint program and edited with a basic film software, this animation is about a Girl who really wants an apple, but a squirrel takes the apple from her and they need to resolve their differences.... [more]
this short movie is some kind of experimental reflection of the idea, that we are building our own existential prison with prejudice, stereotypes, limitations, uncontrollable consumption and etc.... [more]
Grey Mirros is basically and experiment between illustration and animation. This clip is part of a larger project that mixes a reflection about different topics like time and mass media, strongly influenced by haiku.... [more]
Escher sits at his worktable and engages in an exciting world of metamorphosis in his drawings, until it starts to run out of control. This animation is about the relationship between artist and creation.
Inspired by the life and work of M.C. Escher, this animation is based on some of his graphic solutions around complex patterns, with the intent of being a light and ludic piece of work that also invites the viewer into the world of Escher's meta-linguistic subjects.... [more]
This clip born as a result of an exercise for an animation course. The technique used is painting on glass a manual technique that mixes oleum, pincels and the hands of the paintor. This is the first movement of a story about a fish balloom. In spanish we translate it as “pez globo”.... [more]
This digital work was painted from scratch in Photoshop from scanned in images and a Wacom tablet. The scene resembles a character selection screen and an HUD (Heads Up Display) found in games showing each character's statistics first in 2D then via a 3D avatar.... [more]
In the third episode of Ross Bollinger\'s wildly absurd animated web series, Pencilmation, a tiny pencil-drawn terror has a monstrous appetite. After decapitating an innocent drawing, a couple of carpentry tools really give him something to cry about, and the typically hilarious Pencilmation antics ensue. Laugh yourself silly—watch Pencilmation #3: MC Hammered!... [more]
The seventh installment of Ross Bollinger\'s wondrous animation web series, Pencilmation! In this episode, we find two sheets of paper side by side, each containing a single character. One is ever joyous and carefree while the other, acutely observing the actions of the first, broils with envy. Naturally, antics ensue.... [more]
A machine with a doll face mimics images on television screen in search of a satisfactory visage. Doll Face presents a visual account of desires misplaced and identities fractured by our technological extension into the future.... [more]
Plott.me is a platform for creating and sharing self-guided tours, for the iPhone and Web. The places in which we live are complex collections of individual memories and rich histories - can a mobile application help uncover these hidden narratives, and offer news ways of accessing them? Plott.me redefines the walking tour as a location-linked story that unfolds at the pace of the individual user. Using the iPhone\'s location-aware capabilities, it provides on-site, on-demand stories, seamlessly and intelligently streamed to the mobile phone as the user moves through the city. These stories are submitted by users, who utilize a web-based interface to record, upload and geo-tag their content, which is then made accessible on the phone. The resulting stories involve a compelling mix of audio and imagery, offering a new way to experience the physical environment.... [more]
Grey Mirros is basically and experiment between illustration and animation. This clip is part of a larger project that mixes a reflection about different topics like time and mass media, strongly influenced by haiku.... [more]
This clip born as a result of an exercise for an animation course. The technique used is painting on glass a manual technique that mixes oleum, pincels and the hands of the paintor. This is the first movement of a story about a fish balloom. In spanish we translate it as “pez globo”.... [more]
"Bon Voyage" was inspired by the thought of going overseas, to France in particular. It puts you in the perspective of someone going through their everyday routine, but as it progresses, it develops into a journey. Paired with music, this animation will leave you with a feeling of happiness and
adventure.... [more]