Tell a story with narrative character-based animation or non-narrative animation. Use any combination of computer-generated graphics, visual effects, or digital reproductions of drawn images. It must play well on a mobile or hand held device. All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
Whether networked game ideas or non networked applications, all idea samples are welcome. Create applications either entertaining or functional that will make mobile phone users lives easier and/or more entertaining. Applications can include efficient organizational tools, specific search engines, mobile stores, mobile music sharing, etc. The sky is the limit.
All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
All entries must be in english or subtitled in english.
Submit a plan, drawing or piece of art that conveys a message. Can be an avatar, wallpaper, mobile website idea or any general original mobile design.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
Live action short film in any subject for a duration of up to 3 minutes. It must play well to an audience viewing it on a mobile or hand held device. All entries must be in english or subtitled in english.
Submit your project in one of the following ways:
Emulation of the mobile experience in a file format provided in the Rules & Regulations section of the website.
URL reference - If you enter a URL reference, be sure that it stays accessible and content remains unchanged through April 30, 2009.
Here we have the sixth episode of Ross Bollinger\'s disconcertingly merry animation series, Pencilmation!
The pencil has forever ruled the spacial dimension of the page, but when it seizes control of time as well as space by cleverly drawing tracking controls, our friendly little drawing and his latest victim finds himself in more trouble than ever before! Imagine a world where turtles posses the power to trample a man with the force of a stampede, where televisions can be ingested, where a cartoon can become unstuck in time. Enter this world fearlessly in Pencilmation #6: Turtles in Time!... [more]
The seventh installment of Ross Bollinger\'s wondrous animation web series, Pencilmation! In this episode, we find two sheets of paper side by side, each containing a single character. One is ever joyous and carefree while the other, acutely observing the actions of the first, broils with envy. Naturally, antics ensue.... [more]
Plott.me is a platform for creating and sharing self-guided tours, for the iPhone and Web. The places in which we live are complex collections of individual memories and rich histories - can a mobile application help uncover these hidden narratives, and offer news ways of accessing them? Plott.me redefines the walking tour as a location-linked story that unfolds at the pace of the individual user. Using the iPhone\'s location-aware capabilities, it provides on-site, on-demand stories, seamlessly and intelligently streamed to the mobile phone as the user moves through the city. These stories are submitted by users, who utilize a web-based interface to record, upload and geo-tag their content, which is then made accessible on the phone. The resulting stories involve a compelling mix of audio and imagery, offering a new way to experience the physical environment.... [more]
Always moving from one destination to another we find ourselves into very specific state of mind, state of departure, when we are in between place and emotions that we leave and new place where we arrive.... [more]
Human Paper Recycler is a recycling machine that easily converts your old newspapers, used envelopes and paper wrappings into brand new white or coloured sheets of paper. This video wants to focus the audience's attention on the problem of waste and recycling, drawing inspiration from the recent images coming from the territory around Naples.... [more]
Mobeat is Java-based drum machine for the cellphone. It can be used for entertainment on your commute or live performance at a party. Mobeat's unique user interface has to do with it's use of the numeric keypad to quickly define volume levels of the samples as they playback, enabling the beat-maker to execute changes on the fly. Beat that iPhone! The program was coded entirely in Mobile Processing, and runs on a limited number of smart phones including the Nokia n95.... [more]
Grey Mirros is basically and experiment between illustration and animation. This clip is part of a larger project that mixes a reflection about different topics like time and mass media, strongly influenced by haiku.... [more]
A machine with a doll face mimics images on television screen in search of a satisfactory visage. Doll Face presents a visual account of desires misplaced and identities fractured by our technological extension into the future.... [more]
Plott.me is a platform for creating and sharing self-guided tours, for the iPhone and Web. The places in which we live are complex collections of individual memories and rich histories - can a mobile application help uncover these hidden narratives, and offer news ways of accessing them? Plott.me redefines the walking tour as a location-linked story that unfolds at the pace of the individual user. Using the iPhone\'s location-aware capabilities, it provides on-site, on-demand stories, seamlessly and intelligently streamed to the mobile phone as the user moves through the city. These stories are submitted by users, who utilize a web-based interface to record, upload and geo-tag their content, which is then made accessible on the phone. The resulting stories involve a compelling mix of audio and imagery, offering a new way to experience the physical environment.... [more]
Grey Mirros is basically and experiment between illustration and animation. This clip is part of a larger project that mixes a reflection about different topics like time and mass media, strongly influenced by haiku.... [more]
This clip born as a result of an exercise for an animation course. The technique used is painting on glass a manual technique that mixes oleum, pincels and the hands of the paintor. This is the first movement of a story about a fish balloom. In spanish we translate it as “pez globo”.... [more]
"Bon Voyage" was inspired by the thought of going overseas, to France in particular. It puts you in the perspective of someone going through their everyday routine, but as it progresses, it develops into a journey. Paired with music, this animation will leave you with a feeling of happiness and
adventure.... [more]